torarnv
Registered
Thread Starter
- Joined
- May 15, 2023
- Posts
- 19
Hey all,
This is probably a very stupid question, but what is all that information before T0/Ref in the impulse response graph?
My basic understanding of an impulse response is that it's a short burst of sound that has the same energy at all frequencies, like a gunshot e.g. And based on how that spreads in the room we can see how the room behaves.
But doesn't that mean that the sound is emitted from the speaker at time X, and the direct sound reaches the microphone at time Y, which we then name T0? What sound reaches the microphone before T0? The noise floor? But why does it rise towards T0 then?
Thanks for any clarifications on this!
(Btw, loving the new REW UI!)
This is probably a very stupid question, but what is all that information before T0/Ref in the impulse response graph?
My basic understanding of an impulse response is that it's a short burst of sound that has the same energy at all frequencies, like a gunshot e.g. And based on how that spreads in the room we can see how the room behaves.
But doesn't that mean that the sound is emitted from the speaker at time X, and the direct sound reaches the microphone at time Y, which we then name T0? What sound reaches the microphone before T0? The noise floor? But why does it rise towards T0 then?
Thanks for any clarifications on this!

(Btw, loving the new REW UI!)